Class Keyboard


  • public class Keyboard
    extends java.lang.Object
    Provides methods for simulating keyboard input by dispatching KeyEvent events directly to the RuneLite client's canvas.

    Supports low-level keyPressed, keyTyped, and keyReleased events as well as high-level string/char entry and utility methods for common keys (Enter, Space).

    • Constructor Summary

      Constructors 
      Constructor Description
      Keyboard()  
    • Method Summary

      All Methods Instance Methods Concrete Methods 
      Modifier and Type Method Description
      void pressed​(int keyCode)
      Simulates a key press event with the given key code.
      void pressed​(int keyCode, char keyChar)
      Simulates a key press event with the given key code and key character.
      void released​(int keyCode)
      Simulates a key release event with the given key code.
      void released​(int keyCode, char keyChar)
      Simulates a key release event with both key code and character.
      void sendEnter()
      Simulates pressing the Enter key.
      void sendSpace()
      Simulates pressing the Space key.
      void type​(char c)
      Simulates a full keystroke for a single character (press, type, and release).
      void type​(int number)
      Types an integer by converting it to a string and sending each character as keystrokes.
      void type​(java.lang.String text)
      Types a string of characters one by one.
      void type​(java.lang.String text, boolean sendEnter)
      Types a string of characters and optionally presses Enter at the end.
      void typed​(int keyCode)
      Simulates a key typed event using only the key code.
      void typed​(int keyCode, char keyChar)
      Simulates a key typed event using the given key code and key character.
      • Methods inherited from class java.lang.Object

        equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • Keyboard

        public Keyboard()
    • Method Detail

      • pressed

        public void pressed​(int keyCode)
        Simulates a key press event with the given key code.
        Parameters:
        keyCode - the key code to press (e.g., KeyEvent.VK_A)
      • pressed

        public void pressed​(int keyCode,
                            char keyChar)
        Simulates a key press event with the given key code and key character.
        Parameters:
        keyCode - the key code to press
        keyChar - the key character (or KeyEvent.CHAR_UNDEFINED)
      • typed

        public void typed​(int keyCode)
        Simulates a key typed event using only the key code.
        Parameters:
        keyCode - the key code to simulate
      • typed

        public void typed​(int keyCode,
                          char keyChar)
        Simulates a key typed event using the given key code and key character.
        Parameters:
        keyCode - the key code
        keyChar - the key character
      • released

        public void released​(int keyCode)
        Simulates a key release event with the given key code.
        Parameters:
        keyCode - the key code to release
      • released

        public void released​(int keyCode,
                             char keyChar)
        Simulates a key release event with both key code and character.
        Parameters:
        keyCode - the key code
        keyChar - the key character
      • type

        public void type​(char c)
        Simulates a full keystroke for a single character (press, type, and release).
        Parameters:
        c - the character to type
      • type

        public void type​(int number)
        Types an integer by converting it to a string and sending each character as keystrokes.
        Parameters:
        number - the number to type
      • type

        public void type​(java.lang.String text)
        Types a string of characters one by one.
        Parameters:
        text - the text to type
      • type

        public void type​(java.lang.String text,
                         boolean sendEnter)
        Types a string of characters and optionally presses Enter at the end.
        Parameters:
        text - the text to type
        sendEnter - true to press Enter after typing the string
      • sendEnter

        public void sendEnter()
        Simulates pressing the Enter key.
      • sendSpace

        public void sendSpace()
        Simulates pressing the Space key.